As of Monday, April 21, 2008 at 6:22 p.m. (also known as, “right now”) the word “tier” appears 16 times in the comments following last week’s rewards post. It’d be hard to pick a more popular topic to discuss. So let me consolidate those various references to tiers into a single, cohesive, and eloquently articulated question: What the &$#@! is going on with the tiering system?
The short answer: a lot. For the longer answer, please read on.
We created a tiering system for one simple reason: to provide a fun incentive to keep you all active and engaged. And for many of you, the system works. But for most of you, it doesn’t.
What’s wrong with exactly?
- There are too few levels.
- It’s not clear what you need to do to climb to the next level.
- It’s (way) too easy to slide back down a level.
- And it’s just sorta drab – there’s nothing really “BzzAgent” about it?
So those are the shortcomings we’ve set out to fix. There will be new tiers and it will be much more clear what you need to do to climb up the ladder (or – more accurately – what you need to do to “fill your honeycomb”). It’s going to be remarkably difficult to drop down a level. And the spirit of the whole thing will be more lighthearted, more “BzzAgent.”
And please remember, when the system goes live, you will carry your existing level over to the new program. So if you have already earned Agent status, fear not!






